fusion-360-tutorial

Fusion 360 Tutorial

Fusion 360 reinvented the entire CAD concept. This software gives you the power to design your innovation. Fusion 360 is a market leader in 3D mechanical design and engineering. You can very easily and efficiently design various part and assembly design in mechanical engineering.

The following courses will solidify your core knowledge base on Fusion 360.  On completion of these courses, you will become an expert on Fusion 360 software.

 

Getting Started with Modeling in Fusion 360

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Description:

The first part of this tutorial will introduce you the various modeling tools and general workflow of Fusion 360 software.
After building various parts of a chess set, boat hull or a coffee mug, your understanding with the subject become very clear. We will learn the various techniques of building a 3D model.
End of this Maya training you will have enough knowledge to create your first 3D model design.

Highlights:

  • Introduction and Project Overview1m
  • Getting Started with Modeling in Fusion 360

 

About the author:

Quintus Smit is a lecturer and freelance software teacher at numerous training centers, Colleges, Universities, and Schools.

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Fusion 360 Essentials – Basic Part Modeling

fusion-360-essentials-basic-part-modeling

Description:

Fusion 360 Essentials – takes you through the first steps to creating your first part, along with some tips to sketching, adding holes, fillets and more.
You’ll understand how to create the base geometry and holes. Then, you’ll discover how to add fillets and chamfers, which act as the “finishing touches” for your design.
Finally, you’ll be able to draw your own production drawing. In the end, you’ll be able to speed up your design time by using Fusion 360 efficiently and improve your design workflow.

Highlights:

  • Course Overview1m
  • Choosing Your First Sketch Profile and Orientation
  • Creating the Base Geometry and Holes
  • Adding Fillets and Chamfers
  • Creating a Production Drawing

 

About the author:

Since the year 2000 Matt Morgan has been using SolidWorks . He has worked assisting customers at GoEngineer through tech support, training courses, onsite implementations, and mentorship, helping them to become successful in 3D design and engineering.

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Fusion 360 Essentials – Basic Part Modeling

fusion-360-essentials-patterns-and-symmetry

Description:

Are you struggling to create Fusion 360 designs that incorporate symmetry, mirroring, and patterns? Then this course is definitely for you.

This course, Fusion 360 Essentials – Patterns and Symmetry, you’ll know, how to take advantage of patterns and symmetry across the various workspaces of Fusion 360.

At first, you’ll use these tools with sketch entities, T-splines, patch bodies, and components. Then, you’ll learn how to create patterns in Fusion 360.

Finally, you’ll be trained on how to use those patterns to create parametric models. On completion of this course, you’ll have a thorough and clear understanding of Fusion 360’s patterning and symmetry tools and how you can use them in your live project.

Highlights:

  • Course Overview1m
  • The Basics: Design Intent and Sketch Symmetry
  • Patterns in Sketches

 

About the author:

Rob Duarte is an artist, designer, and educator. He is an Assistant Professor at a major research university, where he teaches artists and designers using Autodesk Fusion 360 in combination with a wide variety of CNC and rapid prototyping tools. Rob is also a member of the Autodesk Expert Elite.

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Get Started with Assemblies in Autodesk Fusion 360

Autodesk-fusion-260-started-with-assemblies

Description:

Autodesk Fusion 360 is a cloud-based 3D modeling software tool which is more user-friendly compared to other professional solid-body modeling software.

In this course, Get started with Assemblies in Autodesk Fusion 360, you will learn everything you need to know to build your own Assemblies.

First of all, you’ll be going to learn the design methodology and the top-down design approach.

The next thing will be bodies versus components and understand the joint definitions and types.

On completion, you’ll understand the fundamentals of how Assemblies work in Fusion 360, and also the best practices and methods for building them efficiently, and how to troubleshoot.

Highlights:

  • Course Overview
  • Understanding Bodies, Components, and Rigid Groups
  • Working with Joints to Establish Positional or Motion Behavior

 

About the author:

Jonathan Kriek used to provide solutions that automate tasks and integrate company processes to increase productivity, and reduce design time. With over a decade in the manufacturing industry as well as implementing PDM, PLM, and Automation solutions.

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Fusion 360 Essentials – Drawings

fusion-360-essentials-drawings

Description:

In this course, Fusion 360 Essentials – Drawings, you will be trained to create drawings in Autodesk Fusion 360.
In the first part, you’ll learn the design criteria. Thereafter, you’ll study exploded views and go through some drawing standards.
Finally, you’ll learn all about exporting your file and sharing it with the world. On conclusion of this course, you will have a solid foundation with Fusion 360 Drawings.

Highlights:

  • Course Overview
  • Detailed Drawing Overview
  • Create a Single Design Drawing
  • Work with Assemblies in Drawings
  • Conclusion

 

About the author:

Matt Perez is a CAD consultant and Expert with SolidBox – a leader in CAD IT and Hardware Support. Matt’s areas of expertise are in training and consulting in all areas of CAD design from basics to manufacture and sales materials.

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